Straight from the IGN Summer of Gaming stream, the trailer for Tripwire’s upcoming 64 player, massive multiplayer siege-like game, Chivalry 2, showed off brand new information. The title will be coming to consoles, a first ever for the Chivalry games, as well as crossplay being supported.
The game states in its official FAQ:
Chivalry 2 advances the vision of the original game with a true sequel. If you follow our development you’ll come to a better understanding of what all the below means, but in a quick list…
Massive scale: 64 players in sprawling, multi-stage Team Objective maps, complete with epic castle sieges, forest ambushes and good old medieval pillaging.
Next-gen visual leap: AAA presentation. Unreal Engine 4.
Revamped Combat System: All new combat moves, a weighty and physical animation system and new, faster and more natural combat flow re-establish the Chivalry franchise as the best melee combat system ever made.
Mounted combat: Forged with the same principles that built our melee combat system, horses are intended not just for map traversal and drive-bys but are an integrated part of the entire Chivalry 2 battlefield experience.
Expanded sandbox: Battlefields are littered with things to interact with. Grab a chicken, set it on fire and throw it; improvise a new fighting style with pitchforks – or tomatoes!
Enhanced player expression: What fun is stabbing without screaming? All new over the top characters and thousands of voice lines along with deep character customization provide incredible options for player creativity and roleplaying.
Battered and bloodied: Keep fighting with missing limbs or even if downed and gasping your last breath. Chivalry 2 is about the feeling of survival against the odds and – if you do go down – the opportunity to make it a glorious death.
The game is set to come to PS4, PS5, XB1, XBSX and PC, with crossplay supported. We’ll see what else is coming to the game, and how exactly crossplay will be supported in the coming weeks, as more is unveiled about the upcoming title.